![]() ![]() In terms of clarity, I could hear every thwip of the web-shooters alongside the whipping winds, the low bass beat of the soundtrack and even J. Walking around the city to get a feel of the directional sound, I could walk around a running car and clearly hear the engine humming along from the correct direction. Playing Marvel's Spider-Man: Miles Morales, I found the system's 3D audio worked well with the Cloud Revolver + 7.1. ![]() You can have the system volume up, but the dongle volume down, and hear nothing. I didn't have any sound initially, leading me to assume it didn't work, but the trick with the Cloud Revolver + 7.1 is the audio controls on the dongle work independently of the system volume. But my PS5 recognized it immediately in sound devices when I plugged it in via USB. The Cloud Revolver + 7.1 is only guaranteed to work with PC and PS4, as per HyperX. It's a pretty chaotic scene in terms of sound, especially with the ebb and flow of the techno as you move around the environment, and the Cloud Revolver + 7.1 handled it well. Even among the cacophony, Hitman 3 is still great about allowing you to hear audio dialog that may point to future assassinations. As you round the stairs into the club proper, there's loud, booming techno music playing, with a good meaty bass beat to it. Voices came through on the headset clearly, from the correct virtual channels with no distortion. The level takes place in an underground club hidden in a derelict power plant. I loaded up Hitman 3 One of the new levels in this entry in the series, Berlin, is an excellent test with 7.1 on. The headset we’re reviewing is essentially a non-Dolby rebrand of the S. The company did have a version of this headset that had Dolby support, the Cloud Revolver S (opens in new tab), but that product doesn't look like it's being produced anymore. HyperX's 7.1 utilizes Windows Sonic on PC for any tweaks the problem I have is that while Windows Sonic is great for positioning, I find the overall audio quality and available settings are far better on DTS Headphone:X or Dolby. And there's no support for something like DTS Headphone:X or Dolby surround. There's no tweaking and no equalizer available in HyperX's software suite. This headset utilizes HyperX's own version of virtual 7.1 surround sound. The can stretches from 10 Hz to 23.2 kHz, giving it an edge on both ends against some in this price range. It has 50mm drivers, in line with most of its competition, but sports a larger frequency range than most. HyperX markets the Cloud Revolver + 7.1 as a "studio-grade" headset. The dongle also has a clip on the back for attaching to your shirt or pants to keep it in handy. The mute button and 7.1 button both light up, letting you know which mode you're in for each feature. On the sound card dongle, you'll find volume controls for the headset and microphone, a mute button on the side and a big button for activating the 7.1 surround sound capabilities. With the box, you get boosted audio via a digital signal processing sound card, as well as the ability to use virtual 7.1 surround sound. It has a 3.5mm jack for plugging in the headset and ends in a USB Type-A connector for use with your PC. HyperX only specs the headset to work with PC and PS4, but with the 3.5mm connection it should work with an Nintendo Switch, Xbox One, Xbox Series X, PlayStation 4 (PS4) and PlayStation 5 (PS5). It's around 3.33 feet (1m) in length, ending in a 3.5mm jack. There's a braided cable that runs from the left ear cup that cannot be detached. The Cloud Revolver is a fully-wired headset. ![]() There's also not a ton of twist in ear cups, and for long sessions I could feel the insides getting a little warm. I have a pretty big head though, and I get the feeling it might be too roomy for those with tiny heads-the metal band is around 9 inches across, and the gap between the earcup pads is around 6-6.5 inches. It sits light on the top of your head, and any clamping pressure around the ears is lessened by the memory foam pads. The headset itself is 0.83 pounds (375g), but the distribution of weight is fantastic. The mic itself is flexible but can't be slid into a position where it's out of your face and lacks any indicator for when it's muted.Īll told, while it's not the lightest headset I've tested, the Cloud Revolver + 7.1 feels pretty good. There are no controls on the ear cups-no volume roller or mute button here-but there is a 3.5mm jack for the detachable microphone. There's more foam here than in some of HyperX's cheaper headset models. On the inside of the ear cups, you'll find more leatherette and memory foam. ![]() The ear cups themselves are pretty hefty, with a design that looks like speakers on the outside flanked by the steel fins of the headband. ![]()
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